Security, on intelligence reform, on defense and life science R&D, and on national competitiveness and innovation legislation. He has lectured and given speeches before numerous organizations on science, technology, and innovation questions, is on the adjunct faculty at Georgetown University, and has taught in this area at Georgetown, MIT, and George Washington University. He was the recipient of the IEEE Distinguished Public Service Award in 2007. At the National Research Council (NRC), he is a member of the Board on Science Education and served on the Committee on Modernizing the Infrastructure of the National Science Foundation’s Federal Funds (R&D) Survey and the NRC’s Exploring the Intersection of Science Education and the Development of 21st Century Skills. He has a B.A. in history from Columbia University, an M.A.R. in religion from Yale University, and a J.D. from the Columbia School of Law.
Janis Cannon-Bowers is associate professor of digital media at the University of Central Florida, a senior research scientist at its Institute for Simulation and Training, and founding director of its new Center for Research in Education, Art, Technology and Entertainment. She previously held the position of senior scientist for training systems for the U.S. Navy and has more than 17 years of experience conducting research on learning and performance in complex systems. She is an active researcher, with numerous scholarly publications and presentations, and serves on the editorial boards of several research journals. She is currently principal investigator on several efforts aimed at applying technology to K-12 education and workforce development, including grants from the National Science Foundation to investigate the development of synthetic learning environments and educational games for science education. She has a B.A. in psychology from Eckerd College and M.A. and Ph.D. degrees in industrial/organizational psychology from the University of South Florida.
Eric Klopfer is associate professor of science education at the Massachusetts Institute of Technology (MIT), and director of its Scheller Teacher Education Program, with a joint appointment at the MIT Media Lab. He is codirector of the MIT Education Arcade Initiative and the Scheller career development professor of science education and educational technology. His research focuses on the development and use of computer games and simulations for building understanding of science and complex systems. He created StarLogo TNG, a new platform for helping children create 3D simulations and games using a graphical programming language. On handheld computers, Klopfer’s work includes participatory simulations, which embed users inside complex systems, and augmented reality simulations, which create a hybrid virtual/real space for exploring intricate scenarios in real time. He currently runs the StarLogo project, a desktop platform that enables students and teachers