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1
Making Value Through
Integrated Innovation, Design,
Manufacturing, and Service
THE OPPORTUNITY
T
oday's economy is marked by unlimited opportunities to engage in
high-value innovation, said Curt Carlson, the chief executive offi-
cer of SRI International, in his opening keynote address. Despite
the loss of US manufacturing employment over the past three decades,
new markets and new opportunities abound. Rapidly advancing technol-
ogies such as synthetic biology, advanced robotics, regenerative medicine,
advanced sensors, additive manufacturing, and direct digital manufactur-
ing are transforming not just manufacturing but entire approaches to
value creation (Box 1-1). "I have never seen more big opportunities in
my life for innovation," he said. "Every field is wide open."
The communications sector demonstrates obvious examples of the
ongoing transformation, said Carlson. Cloud computing and other tech-
nologies are creating entirely new opportunities for devices and services.
Social media are connecting people in new ways. Similar observations
apply in health care, education, energy production, transportation, and
many other sectors.
To take advantage of these opportunities, many aspects of the US
economy and US policies need to change, said Carlson. The US economy
is "stuck" and the nation is drowning in debt. In 2008 the United States
led the world in competitiveness. Now it is number five and dropping.
Large companies in the United States used to survive for many
decades; now they last less than two on average, Carlson observed. 1
1 Foster, R. N., and S. Kaplan. 2001. Creative Destruction: Why Companies That Are Built to
Last Underperform the Market--and How to Successfully Transform Them. New York: Currency/
Doubleday.
1
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2 MAKING VALUE
BOX 1-1
Spotlight on Biomanufacturing:
Opportunities and Needs for Value Creation
John Dordick, Howard P. Isermann Professor of Chemical and
Biology Engineering and director of the Center for Biotechnology and
Interdisciplinary Studies at Rensselaer Polytechnic Institute, talked
about a specific area in which advanced manufacturing can change
the world: biomanufacturing. Success in biomanufacturing means
learning from and improving on the incredible capabilities already
found in nature. The biosphere can create everything from the small
molecules required for the functioning of cells to single organisms
(the fungal mycelia) more than a mile across. "Nature does a remark-
able job of biomanufacturing," Dordick said.
A 787 jet and a cell have about the same number of parts, accord-
ing to Dordick, but biologists still have vast gaps in their knowledge
of how cells operate. Nevertheless, people have been learning how
to adapt biological processes to human purposes since our distant
ancestors began fermenting liquids and drinking them. Biological
processes are used to produce fructose, antibiotics, biofuels, indus-
trial chemicals such as acrylamide and isoprenes, and many other
products. Furthermore, the discipline known as synthetic biology,
through essentially a modular plug-and-play technology analogous
to apps for a mobile phone, offers the hope of creating biological
factories for a virtually unlimited number of products.
Dordick discussed three opportunities in particular: bionanotech-
nology, safe biopharmaceuticals, and personalized medicine.
Bionanotechnology brings together nanotechnology, biotechnol-
ogy, robotic technologies, microscale systems, and nanoscale sys-
tems to form hybrid systems with very specific functions. It offers the
hope of developing nanoscale science and engineering to produce
biomolecular and chemical building blocks and assembling them in a
Seven years ago, MySpace was the hot technology company, not Face-
book. Long-standing companies such as Motorola and Hewlett-Packard
are in turmoil. In a world characterized by intense competition, rapid
exponential improvement, and unlimited opportunities, value needs to
be created faster and in ways that customers want.
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MAKING VALUE 3
variety of forms. It may, for example, yield scaffolds for tissue regen-
eration, tiny sensors to monitor what happens in the human body, or
agents effective against drug-resistant human pathogens.
Safe biopharmaceuticals represent one of the fastest growing
segments of the pharmaceutical market. These are complex mol-
ecules designed to be safe and effective for the treatment of diseases
such as cancer, arthritis, or multiple sclerosis. For example, Dordick
and his colleagues have been working on a process to manufacture
the coagulant heparin, which is extracted from pig intestines, that
would offer many advantages over the traditional source.
Personalized medicine takes this idea farther by investigating
the need for drugs on demand that are tailored to each individual. In
cancer treatment, the results of a tumor biopsy can point to a specific
treatment that is likely to be more effective than others for a particular
patient. As researchers learn more about the mechanisms that cause
disease, this approach could yield very specific treatments that are
customized to the specific form of an individual's disease.
The major barrier to these technologies is the lack of a business
model that can drive them. Developing a single drug can cost well
over $1 billion, but in the future drugs will treat smaller and smaller
groups of people. Developing a drug for each of these small groups,
using current approaches, will be prohibitively expensive.
Transforming the pharmaceutical industry from large volumes of
a relatively small number of products to small volumes of a very large
number of products will require fundamental changes. Safety test-
ing will need to become quicker and cheaper while delivering safer
drugs. Because complete safety can never be guaranteed, people
will need to understand the risks and benefits of any new drug or
diagnostic. Close links between R&D and manufacturing will be criti-
cal to make pharmaceuticals efficiently and safely. No business plan
currently exists for personalized medicine, Dordick observed, despite
rapid advances in science and manufacturing techniques.
A harmful myth is that value creation is the result of luck or a lone
genius. Value creation needs to become a discipline, Carlson said. "It is
something that can be learned and proved and taught." If the necessary
skills are disseminated, valued, and supported by an effective inno-
vation "ecosystem," jobs will increase. He pointed out that many of the
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4 MAKING VALUE
necessary fundamentals are present in the United States: the nation has a
positive culture for innovation and entrepreneurship, abundant sources
of energy, and a strong R&D infrastructure. But, he added, changes in
business processes, education, infrastructure, and government services
are essential to take advantage of these inherent strengths.
TECHNOLOGY AND THE TRANSFORMATION OF WORK
Productivity growth in the United States has been accelerating for
the past three decades--from 1.6 percent per year in 19801989 to 2.1
percent in 19901999 and 2.5 percent in 20002009. Yet the median
income (the point at which half of employees earn more and half less)
has been flat for the past decade, and in 2010 fewer Americans were
working than in 2000.
Both of these trends have a common cause, said Erik Brynjolfsson,
director of the Center for Digital Business, Schussel Family Professor of
Management, and professor of information technology at MIT's Sloan
School of Management: rapid technological change. Technologies are
now changing so rapidly that the skills of American workers and the
structures of US organizations are not keeping up.
Gary Cowger, chairman and chief executive officer of GLC Ventures,
LLC, and former group vice president of manufacturing and labor at
General Motors, illustrated the influence of advancing technologies by
describing how work changed over his four-decade career in the auto-
motive industry (Box 1-2). Today, approximately 1,500 people in an
automobile assembly plant do the work that about 5,000 did in 1965.
This was made possible by the development of robotics, high-speed
computers, and advanced sensor technologies together with processes--
such as design for manufacturability and lean manufacturing--that
made the implementation of these technologies effective (Figure 1-1).
The digitization of work is happening throughout the economy,
Brynjolfsson said. Technology is changing rapidly and producing tre-
mendous amounts of new wealth. But much of that wealth is going to
a small portion of the population. "There is no economic law that says
when technology creates wealth that everybody has to benefit equally.
Or even that everybody has to benefit, period. It is entirely possible for
the pie to grow and for some parts of the pie to get bigger and other
parts of it to shrink." The software entrepreneur who writes a program
for people to do their taxes makes many millions of dollars, but accoun-
tants lose their jobs or find their wages inexorably squeezed.
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MAKING VALUE 5
FIGURE 1-1 Gary Cowger described how the combination of advanced technologies
with design and manufacturing processes that leveraged these technologies transformed
the automobile assembly plant so that the same work could be done with one third of
the people.
As Brynjolfsson and Andrew McAfee explain in their recent book,
the economy is undergoing a profound restructuring.2 Technology has
been creating and destroying jobs for hundreds of years, but the pace
is quickening, said Brynjolfsson, and the automation of jobs is outpac-
ing the ability of entrepreneurs to create new jobs. "The technology
is accelerating, and we think that the economic impacts are going to
accelerate as well."
One possibility is that this trend will reverse and job growth even-
tually will strengthen. But Brynjolfsson cast doubt on this prospect. As
an example, less than ten years ago, economists thought that truck driv-
ers were one example of an occupation that could not be replaced by
a computer.3 Yet Google has succeeded in building an automated car
2 Erik Brynjolfsson and Andrew McAfee. 2011. Race Against the Machine: How the Digital
Revolution Is Accelerating Innovation, Driving Productivity, and Irreversibly Transforming
Employment and the Economy. Digital Frontier Press.
3 Frank Levy and Richard J. Murnane. 2004. The New Division of Labor: How Computers Are
Creating the Next Job Market. Princeton, NJ: Princeton University Press.
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6 MAKING VALUE
BOX 1-2
The Past, Present, and Future of Manufacturing Work
To examine the future of work, Gary Cowger, chairman and CEO
of GLC Ventures, LLC, who worked with General Motors for more than
four decades, looked at how work has changed over that period. He
began his career in 1965 at an automotive assembly plant in Kansas
City. As an 18-year-old cooperative student, he worked for two years
on the assembly line, hanging doors and bolting down seats. At that
time, factories were the basic end of the industrial production pro-
cess, where a pair of good hands was the main requirement.
Since then, the successful application of technology to manufac-
turing in the automobile industry has boosted productivity while reduc-
ing the number of jobs. The standard-sized factory in which Cowger
worked employed around 5,000 people to make about 220,000 cars
per year. Today, the same type of assembly plant employs approxi-
mately 1,500 people and makes about the same number of cars and
trucks at a much higher quality level. In 1965, the factory included a
roomful of people who went through "a forest worth of wood a month"
printing paper manifests to track every single part that went into a
car. On the factory floor were at least 120 classifications of workers,
both skilled and nonskilled, which "was good for employment but not
so good for productivity and flexibility."
The factory floor began to change in major ways during the
1980s. Company executives began to realize that early investments
in computer technology were not paying off as they expected. Much
more integration of the total production process was needed. Accord-
ing to Cowger, the company started to recognize that it wasn't just a
technology problem but also a management problem.
Using tools such as computer-aided manufacturing and com-
puter-aided design, managers began to break down the barriers
between design, manufacturing engineering, and the factory floor.
Design for manufacturability became an important discipline, espe-
cially after it became clear that an upfront investment of 5 percent of
the overall cost of a product in its design, engineering, and develop-
ment determines 70 to 75 percent of its total life cycle. "That was
a huge shift for us in the way we had been addressing our product
development process."
This integration of processes led to a much greater understand-
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MAKING VALUE 7
ing of the principles of lean production and manufacturing engineer-
ing. As knowledge increased, the advent of common systems and
global production systems tapped new sources of productivity. The
use of high-speed computers, advanced robotics, better sensors,
and new materials further added value. Today, every factory worker
adds much more value than was the case in 1965. At the same time,
the quality of the product has improved dramatically while the lives
of workers have improved because they are now the center of the
manufacturing system rather than a pair of hired hands.
These complex production processes could not be implemented
everywhere in the world, Cowger observed, although many develop-
ing countries had a great desire and motivation to become the best
and most efficient producers in the world, whether in Mexico, Eastern
Europe, Brazil, India, or China. "The lessons that were so hard for us
to learn in the developed countries were eagerly adopted by these
developing countries." Because they could not afford all the high-
technology equipment common in the developed world, they found
innovative and cost-effective ways to implement the ideas embodied
in those technologies. And this led to developed countries adopting
these new low-cost, leaner approaches in their manufacturing sys-
tems as well.
What does all that mean for the future?, asked Cowger. Technol-
ogy, and computer power in particular, will continue to drive change
on the factory floor. Workers will have to be highly educated to use
new technologies that will directly influence more and more jobs.
These new technologies will be used equally around the world.
According to Cowger, the industry is now truly global and countries
will not have a competitive advantage simply by monopolizing the
use of a technology. Offices that have been shrinking will become
more decentralized. An increasing number of knowledge workers
will have the tools to become independent contractors selling their
services without leaving their homes. Improvements on the factory
floor will continue with the advent of smart sensors, and machines
will continue to become more powerful. This will lead to more "lights-
out factories" where processes are fully automated and require no
human operators on the factory floor, just technicians to monitor the
process. With all these developments, the rate of change in manu-
facturing will continue to increase. While the first learning cycle took
more than a decade, "the learning cycle now is a matter of months."
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8 MAKING VALUE
that can drive through city streets, Brynjolfsson observed. Other jobs
thought to be impervious to automation include those requiring both
large stores of knowledge and judgment in accessing and sharing that
knowledge. But the Watson computer program, which beat the world
Jeopardy champion, is being adapted for medical diagnosis, finance,
technical support, and many other jobs.
Usual approaches will not solve the problems caused by accelerating
technology, Brynjolfsson said. "Big, creative solutions are necessary."
He suggested that the key to solving the "struggles of the middle
class" is to advance workforce skills and support entrepreneurship. Peo-
ple need to learn how to race with technology, not against it, he said. The
best chess player in the world today is not a computer or a human but
a team of humans and computers working together. In freestyle chess
competitions, where teams of humans and computers compete, the win-
ners tend not to be the teams with the most powerful computers or the
best chess players. The winning teams are able to leverage the unique
skills of humans and computers to work together. "That is a metaphor
for what we can do going forward," said Brynjolfsson: have people and
technology work together in new ways to create value.
Brynjolfsson acknowledged that now is a terrible time, perhaps the
worst time in history, to be competing with technology, but he added
that "there is no better time to be a talented entrepreneur who can take
innovations and scale them rapidly, digitally, and globally." He predicted
that manufacturing will surge in the United States because lower wages
will not remain a competitive advantage in a world of steadily increasing
computer power. At the same time, the most valuable jobs will be those
in the design, development, and marketing parts of the product devel-
opment cycle. Increasing employment in the United States therefore
requires support for design and innovation, Brynjolfsson concluded.
WHAT IS VALUE? AND HOW DO WE MAKE IT?
Improving economic growth and employment requires more than
the "spark of imagination," said Larry Burns, former corporate vice pres-
ident of R&D at General Motors. A new paradigm is needed for making
value (Box 1-3), which he clarified is larger than "making things." Mak-
ing things (i.e., manufacturing) is often an important part, but making
value requires an integrated system of understanding customers,4 R&D,
4 The term "customer" was used broadly throughout the workshop to refer to a person, group
of people, or organization that makes use of a good or service.
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MAKING VALUE 9
Understanding
Customers
Services Research
Making Value
for Customers
Manufacturing Development
Design
FIGURE 1-2 Making value for customers includes making things (manufacturing) as
well as understanding customers, research, development, design, and the provision of
services.
design, manufacturing, and the delivery of products and services (Figure
1-2). This integrated system requires the creation and delivery of value
in the marketplace with a sustainable business model for the enterprise
producing it, said Carlson. It is a customer-focused process of connect-
ing important needs with new knowledge.
From a customer's perspective, value ranges from the strictly utilitar-
ian to the emotional. As an example, Carlson contrasted Nokia, which
builds low-cost mobile phones, to Apple, which has created products
that have emotional appeal to customers. As a result, Apple's market
capitalization is now almost $600 billion, while Nokia's is down to $15
billion and declining. "You can't be on the bottom of the stack any
more. You have to work your way up the stack if you want to thrive and
be successful."
Value comes in many forms, Carlson said. It can include the design
of a beautiful chair, the invention of the computer mouse, or the devel-
opment of microcredit, a financing service designed to support entre-
preneurship and alleviate poverty by extending very small loans to
impoverished borrowers.
As examples of two people who understood deeply how to make
value, Carlson cited Akio Morita, the cofounder of Sony Corporation,
and Steve Jobs, the cofounder of Apple, Inc. Both recognized multibil-
lion-dollar opportunities in the "white spaces" of audiovisual communi-
cations development across two dimensions of customer value: quality
and convenience (Figure 1-3). In the dimension of quality, AM radio
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10 MAKING VALUE
BOX 1-3
Making Value in America
"High-value integrated innovation, design, manufacturing, and ser-
vice is the primary path forward for the United States to prosper."
Panos Papalambros
In discussions of the concept at the heart of the workshop--
making value through the integration of manufacturing, design,
and innovation--participants added a fourth major component:
service. These four aspects are both distinct and interconnected,
as represented by the pyramid
Manufacturing shown in Figure B1-3.1. Panos
Papalambros explained that
Design services--such as software
upgrades, information gathered
about a product, or maintenance
and replacement--are impor-
tant to include because they
Service
add value to a product after it is
released. Indeed, services are
often associated with a product
FIGURE B1-3.1 Innovation, design, throughout its life cycle, from
manufacturing, and service are tightly marketing to design to supply-
linked with each other, forming an inte- chain management services.
grated whole.
gave way to FM radio, and black and white TV led to color, high-
definition, and now superresolution and three-dimensional TV. In the
dimension of convenience, Morita recognized the immense value in
portable radios and created a multibillion-dollar company based on that
insight. He then invented the Walkman, presaging a world of rich, mul-
timedia personal electronic devices. Steve Jobs furthered this trend with
the iPod, a device so convenient that it now can be put on a keychain.
In the process, Jobs created a multimillion-dollar business out of almost
nothing because he understood the value of convenience to customers.
Several of the breakout groups explored the concept of making
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MAKING VALUE 11
Larry Burns challenged the participants to consider whether inte-
gration is necessary to the future prosperity of the United States. Sev-
eral participants voiced support for Papalambros' statement quoted
above. Chad Syverson articulated the arguments supporting why
this path may be necessary rather than an economy based on "pure
services." First, we may lose certain types of very high-level human
capital--a large percentage of scientists and engineers in the United
States are employed by the manufacturing sector. Second, a manu-
facturing base may be imperative for national defense. Finally, there
is a diversification argument: "you don't want all your eggs in one
economic sector basket."
One breakout group explored these arguments by trying to iden-
tify a first-world country that does not have a significant manufac-
turing sector. Hong Kong and Iceland were suggested. Jung-Hoon
Chun, director of the Laboratory for Manufacturing and Productiv-
ity and professor of mechanical engineering at the Massachusetts
Institute of Technology, pointed out that these countries worry about
their lack of a manufacturing sector. He and his colleagues work
with the Hong Kong government, where he said officials worry that
the country relies too much on the finance sector. They would like
to build up other parts of the economy, Chun said, but are finding it
difficult because, although they have research universities, many of
their students go abroad to find work once they graduate. It is difficult
for the country to retain its talent.
value. According to one group, making value requires understanding
the value that people receive from products, explained Panos Papalam-
bros, executive director of interdisciplinary and professional engineer-
ing, Donald C. Graham Professor of Engineering, and professor of
mechanical engineering at the University of Michigan. To illustrate, he
held up two very different products: an iPhone and a bottle of water.
The first, he explained, provides convenience, access to rapid informa-
tion, connectivity, and entertainment; the second, consistency of taste,
quality, safety, and convenience. Each has an impact on a person's life-
style, which is critical for adding value, Papalambros said; a high-value
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12 MAKING VALUE
3-D
3-D TV
Hi-Definition TV
Color TV
Discman
Black & White TV
Walkman
FM Radio
iPod
Portable Radio
AM Radio
FIGURE 1-3 Curt Carlson mapped the timeline of product developments in the audio-
visual communications industry along two dimensions of customer value: quality and
convenience. "Every white space [on this chart] is another multibillion-dollar business
for a company that can see them and take advantage of them."
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MAKING VALUE 13
product "should make your life easier." He added that, even if people
did not know that they wanted a product, if it adds value, once they have
it, they want it and need it.
Papalambros also discussed the importance of services, such as those
provided by software and interconnectivity, to understand the value a
person gets from a manufactured product. Too often, a manufactured
product is thought of as something that is simply produced and deliv-
ered. But value comes from how a product is used, said Papalambros,
and it can increase over time if the product is designed with that char-
acteristic in mind. A smart phone is an obvious example, because the
addition of apps can increase the value of the phone. There are examples
from many other industries as well. For instance, a drug designed for
one disease may turn out to be a useful treatment for other diseases as
information emerges about the drug and its side effects. This increases
the value of the drug not from original thinking but from information
analysis, said Papalambros. Another example is a navigation system for
a car that can produce information useful in the design of future mod-
els. In general, any product that has a software component that can be
reprogrammed or an ecosystem that can gather information about itself
and its uses can improve over time, Papalambros said.
Rebecca Taylor, senior vice president of the National Center for
Manufacturing Sciences (NCMS), described the process of increasing
the value of existing products. The entire life cycle of a product, from
the moment it is delivered to the moment it is no longer needed, can
produce value, she said. For example, Rolls-Royce not only produces air-
craft engines but also provides performance monitoring, maintenance,
and support services throughout the product's life. Close monitoring of
the engines enables Rolls-Royce to predict when they will need mainte-
nance, allowing them to efficiently schedule repairs, as well as informing
future engine designs. Both incremental and radical innovation is impor-
tant for value creation, said Taylor. The internal combustion engine, for
example, is 100 years old but keeps getting better. Meanwhile, radical
innovations can not only transform an existing product but create new
products that transcend the need for an existing product.
Ken Gabriel, acting director of the Defense Advanced Research
Projects Agency (DARPA), pointed out that understanding production
is crucial to innovation. "To innovate, you must make." It is a mistake,
he said, to think that effective innovation means coming up with a great
idea and then passing it to someone else to develop and manufacture a
product. A major lesson of DARPA's history is that this process is not
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14 MAKING VALUE
BOX 1-4
Spotlight on Electronics: Linking Design and Production
When Jonathan Rubinstein, former executive chairman and CEO
of Palm, Inc., and a former executive at Apple, took his first job after
college with Hewlett-Packard in Fort Collins, Colorado, his goal was
to design and build computers, as he had been doing on his own
throughout his student years. But the company did not have any
openings to build hardware, so instead he went to work in manu-
facturing engineering. At that time there was a very tight connec-
tion between manufacturing and R&D at Hewlett-Packard. "It was a
remarkable experience," he said, that taught him lessons "I would not
have normally gotten through our educational system."
Today, product development and manufacturing still need to be
tightly coupled for a product to succeed, said Rubinstein. When Apple
was floundering, this approach got it back on track. The iMac was
one of the first examples. At that time, the typical design cycle at
Apple took two to three years. "We did the iMac in 11 months," said
Rubinstein, "and in doing so we established a whole new process for
developing products at Apple."
Apple applies the same approach to the development and use of
materials. For example, the Cube computer was made of clear plastic
in a single molded piece. Although the product was a commercial
failure, "we learned more about how to do large-scale molding with-
out lines or anything else in it from that product, which then evolved
linear. Idea generation, creativity, technology, and manufacturing all feed
on each other and drive better ideas, better manufacturing, and better
technology developments. "It is in the making, the doing, that creativity
and genius are actually driven," said Gabriel.
A major focus of the workshop was the proposition that the process
of making value requires an integrated system of innovation, design,
manufacturing, and services (Box 1-3). "It is the integrated process that
leads to success," Carlson said. "If you put your innovation hat on, you
don't think of them as separate things. You think of them as essential,
necessary pieces of the puzzle that all have to fit together."
Integration of the entire process of making value is happening more
and more, said Theresa Kotanchek, Dow's Global Technology Director
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MAKING VALUE 15
into all the other products at Apple." Similarly, Apple has developed
whole new manufacturing processes to meet design criteria, such as
facilities to do high-volume plating for iPods.
The clue to product development is to recognize a need in the
marketplace, innovate quickly, and then iterate, said Rubinstein. This
observation also applies to the construction of new processes and
facilities. A plant in China to do the plating for the iPod Nano went
from an empty field to a functioning facility in 11 months. "High risk?
Yes. But also high reward. And that comes down to the speed of
development and the speed of innovation."
But high-tech manufacturing of many consumer electronic prod-
ucts in the United States is not practical, said Rubinstein. America
does not have enough tooling engineers to do large-scale electronics
manufacturing, whereas China has "armies of people." And the prob-
lem is not just tooling engineers. The United States does not have
enough "manufacturing engineers, process engineers--a variety of
types of engineering." Even if US colleges and universities were to
produce more engineers in general, these kinds of engineers would
be in short supply.
Products are not just manufactured in China, Rubinstein reminded
the workshop participants. Design teams in the United States col-
laborate closely with manufacturing teams in China, with travel in
both directions, throughout the life cycle of a product. The idea that
designers create a product and heave it over the wall to manufactur-
ing "is not how you get fast-paced, high-innovation kinds of products."
for Asia Pacific and India-Middle East-Africa. Dow's advanced materials
team includes people in the United States and in China literally working
side-by-side with the designers of the companies we supply, she said.
The people that have a leading influence over the value that is embod-
ied in a product must all work closely together so that the entire supply
chain has ownership over the product being created.
Don Norman, cofounder of the Nielsen Norman Group and IDEO
Fellow,5 raised the additional point that the integrated process of mak-
ing value means that customers are increasingly engaged. The model of
5 The IDEO.org Fellowship Program supports design leaders of the future for 12 months to
work on social innovation projects (https://www.ideo.org/fellows).
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16 MAKING VALUE
one group of people designing and making things that another group
of people uses is out of date, he said. Users modify products they have
purchased and then sell them to others, thereby creating value in an
iterative loop. For example, Harley Davison motorcycle owners are
famous for altering their motorcycles with custom parts and paint.
The ability of individuals to design and produce is becoming easier.
Individuals can now easily produce, share, and sell books with the rise
of self-publishing. The same capabilities are emerging in manufactur-
ing. With new technologies such as low-cost three-dimensional print-
ers, everyone can be engaged in continual design, manufacturing, and
innovation, said Norman. "The new model is that we are all producers,
we are all designers."
DOES INTEGRATION REQUIRE COLOCATION?
Does integration of the value chain require colocation of research,
design, and manufacturing activities? A couple of breakout groups
explored this question.
The importance of geographic colocation depends on the product,
the production process, and the industry, said Chad Syverson, professor
of economics at the University of Chicago Booth School of Business,
who reported back from one of the groups. In general, colocation is
more important when the production process is innovative, because
process innovation requires learning by doing and trying to figure things
out. For example, if the production process involves advanced materials,
a new production process is often required for each new product, so
close connections are needed between product design, process design,
and production. Conversely, colocation is less important if a product
is being made through a set of mature, codified processes, even if the
product design is very innovative. For example, many semiconductors
used in cell phones and computers are designed by companies that have
outsourced the fabrication of these devices.
Improved communications technologies make it easier to operate at
a distance than in the past, Syverson said. On the other hand, produc-
tion technologies that are labor or capital intensive may create a greater
incentive for colocation. There is no obvious trend one way or the other,
Syverson said.
Even when manufacturing can be located in a different place from
other parts of the value chain, it is important for designers and innova-
tors to be engaged in the manufacturing process (Box 1-4). It is difficult
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MAKING VALUE 17
to imagine how individuals can innovate on processes, materials, and
products if they do not have the chance to see and interact with the
manufacturing process, said Bud Peterson, president of the Georgia
Institute of Technology. Ken Gabriel gave an example from his experi-
ence at Akustica, a technology company he cofounded, illustrating how
physical proximity can be important even with advanced communica-
tions technologies. A performance issue arose with the production of
microphones, he explained, and the engineering team in Pittsburgh
worked with the manufacturing team in China for weeks, via web-based
conference calls and pictures of the production process, to try to find
the problem. Finally, the company sent a staff member to China, Gabriel
said, and in 30 minutes the problem was identified.
Willy Shih, professor of management practice at Harvard Business
School, observed that many companies have replaced geographic colo-
cation with frequent air travel. In the 1980s, colocation was much more
common. But once China opened up its economy, the production costs
were so low, Shih said, that "managers threw that out the window and
said, `We will fill the sky with planes because it is cheaper.'" It's possible
that colocation will again become more important.