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4
Display Charactensffcs
In this chapter we summarize and evaluate the known relation-
ships between characteristics of video display devices and
observer visual performance, subjective responses, and physio-
logical responses. The chapter is divided into major sections on
CRT display variables, pertinent display measurement techniques
and associated problems, a comparison of flat-panel and CRT
display characteristics, and characteristics and relative effec-
tiveness of filters.
For each of the pertinent display variables, we consider three
categories of effects on human users: physiological effects, the
effects of display variables on measurable and objective perfor-
mance, and known relationships between display parameters and
subjective estimates of display quality or related physical symp-
toms. Physiological effects are those in which the display param-
eter has a known, direct physiological effect on the human visual
or other organic system. Physiological effects typically cannot be
controlled by a user and are not necessarily recognized by a user.
For the second category of effects, representative performance
measures include speed and accuracy of performance. In the third
category, the reported symptoms include subjective estimates of
blurring of characters, headaches, visual fatigue, and musculo-
skeletal discomfort.
EFFECTS OF CRT DISPLAY VARIABLES
Luminance
Increases in display luminance have several direct effects on
visual physiological and optical responses and visual performance.
66
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67
Effects on Visual Acuity
In general, increases in display luminance will cause decreases in
pupil size, which in turn lead to increases in the optical depth of
field and improvement in optical quality. Figure 4.1 illustrates
reduction in pupil size as a function of retinal illuminance,
assuming a uniformly illuminated retina.
This increase in retinal illuminance, which causes a decrease in
pupil diameter, directly affects the visual acuity of the normal
healthy eye, as shown in Figure 4.2. While the differences are not
very great over the normal display operating range, an increase
from approximately 1 or 2 milliLamberts (mL) to about 60 or 70
mL causes an increase in visual acuity of approximately 50 per-
cent. Thus, displays having higher luminance permit an operator
to see finer details on the display. The greatest proportional gain
in acuity with increasing luminance takes place between approxi-
mately 1 and 10 mL.
In general, a positive-contrast display (light characters on a
dark background) will have a background luminance of about 1 or 2
mL, and a character luminance of about 25 mL, with a character
density of approximately 30 percent. This combination produces a
display having an average (adapting) luminance of about 6 or 7 mL.
By comparison, a negative-contrast display (dark characters on a
light background) will have a background luminance on the order
8
7
-
_ 6
cr
LL
LL
~ J
I:
J 4
3
`jI
Tat_
2 a,
Dark -1 0 1 2 3 4 5
OG R ETI NAL I LLUM I NANCE (trolands)
-1 0 1 2
FIGURE 4.1 Diameter of the pupil as a function of retinal
illuminance. SOURCE: ten Doesschate and Alpern (1967~.
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68
~ .6
1 .4
1.0
-
c'
J 0.8
6
-
-
cn
> 0.6
0.4
0.2
o
·f
·l-
:~t
.
it.
·,
·~
1 1 1 1 1 1 1
_5 _4 _3 - 2
-~' 0 1 2 3
LOG L (mL)
-
FIGURE 4.2 Relationship between visual acuity and adapting
luminance. SOURCE: Hecht (1934~.
Of 25 mL and a character luminance of about 1 mL, producing an
average (adapting) luminance of about 17 mL. Accordingly, one
might expect an increase in relative acuity from 1.4 to 1.6, or
approximately 15 percent, for a change from positive to negative
contrast.
This acuity increase, however, is probably neither important nor
real. As suggested by Rupp (1981), the adaptation level is
probably not a function of either background luminance or inte-
grated luminance, but rather a function of the higher luminance of
an irregular surface. Thus, Rupp suggests that the lighter of the
two items, either the background or the character, will essentially
control the adapting luminance level, thereby negating any effect
on pupil size due to positive versus negative contrast. Whether
this is actually the case has yet to be demonstrated experimen-
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69
tally for VDTs. There is cause for concern over such general-
izations because of the lack of direct application of existing
literature to VDTs. For example, there is overwhelming evidence
that contrast sensitivity, as well as acuity, increases significantly
with increases in overall retinal illuminance (see Figure 4.3~; these
and other data are based, however, on display fields in which the
light and dark elements are approximately equal in area rather
than on the unbalanced display typical of a VDT.
It is known that people with poorer eyesight benefit more from
increased levels of retinal illumination than do people with normal
eyesight (Hopkinson and Collins, 1970~. It is also known that
maximum acuity is obtained when the surround (the area or sur-
face around the display) is equal in luminance to the display
(adapting) luminance (Hopkinson and Collins, 1970~. A secondary
benefit of higher display luminance is the increase in visual depth
of field Cased on a fixed diameter of the "blur circle") as the
1.0
0.5
Zo
-
~ 0.05
o
-
0.1
~ 0.01
is
o
c' 0.005
0.001
Retinal
~ Illuminance
— (Trolands)
0.0009~
~ 0.09
-
-
// //111
///
/
///
0.9 ~
~90//
~ 90k
l l l 1~1111 l
1 1 1 ,,,1 , , 1 1,,,,1
0.1 0.5
5 10 50 100
SPATIAL FREQUENCY (cycles per degree)
FIGURE 4.3 Effect of retinal illuminance on contrast
threshold. SOURCE: van Nes and Bouman (1967~.
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70
pupil diameter decreases. Assuming that the luminance to which
an observer adapts is in fact the space-average luminance of the
display, a negative contrast display (higher space-average
luminance) would typically yield a pupil diameter of about 4.5 mm
while a positive contrast display (lower space~verage luminance)
would yield a pupil diameter of about 5.0 mm (see Figure 4.1,
above). This difference in pupil diameter corresponds to approxi-
mately a 30 percent difference in blur circle diameter (at the 50
percent intensity point), as shown in Figure 4.4.
Again, however, application of these data to VDTs in the
workplace should be experimentally verified. As with all lenses,
aberrations in the eye are greatest in the periphery of the cornea
and the lens. Thus, pupil constriction improves the quality of the
image formed on the ret me by excluding light that passes through
the peripheral portions of the cornea and the lens (i.e., light rays
beyond the border of the pupil at its adapted diameter). While
pupil constriction is caused by increasing the amount of light in
the adapting field, it also occurs synergistically with lens accom-
modation (focusing) for near objects. Thus, as the eye focuses on
closer objects, such as a VDT at a working distance, the pupil will
e.oo _
7.00
-
C'
° 6.00
. _
-
~ 5.00
LL
J
Cl:
Cal
J
m
,~ 10% Intensity
1~/ } 12%
4.00
3.00
2.00
1.00 I ~ 1 1 1 1 1 1 1
1.00
50% I ntensity ~
2.00 3.00 4.00 5.00 6.00 7.00
PUPI L DlAM ETER (mm)
FIGURE 4.4 Blur circle diameter as a function of eye pupil
diameter. SOURCE: Campbell and Gubisch (1966).
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71
"automatically" constrict to obtain a somewhat sharper image.
Thus, there is a significant interrelationship among display lumi-
nance, pupil diameter, blur circle, depth of field, and contrast
sensitivity (or acuity). Generally, increases in display luminance
will improve visual performance and tend to permit greater
cancellation of spherical aberrations by the constricted pupil. On
the other hand, positive contrast may tend to make the pupil
larger, thereby reducing visual acuity (or contrast sensitivity),
increasing the blur circle, and permitting greater spherical
aberration.
Effects on Flicker Threshold
Another physiological effect on the visual system resulting from
changes in display luminance relates to shifts in the flicker
threshold. As illustrated in Figure 4.5, the temporal contrast
sensitivity function becomes less sensitive with decreases in
retinal illuminance. Thus, as the average (adapting) luminance of
a display increases, the eye is more likely to perceive flicker at
any particular repetition rate. This effect has been reported in
numerous experiments, including those that have included such
variables as the wavelength of the light, the wave form of the
stimulus, the size and shape of the stimulus, etc. ~ generali-
zation from the research of de Lange (1958), which illustrates the
relationship between the critical flicker frequency and the Fourier
spectrum of the time varying stimulus, is shown in Figure 4.5. In
general, de Lange found that the Fourier fundamental of the
display could be used to predict the modulation at which flicker is
perceived, as a function of repetition rate, irrespective of the
wave form of the light.
Unfortunately, large-area displays using negative contrast are
perceived to flicker at much higher refresh rates than those using
positive contrast in a typical VDT environment. Thus, a display
with ~ 50 Hz refresh rate that is just at threshold for flicker at 10
cd/m will flicker very noticeably if luminance is increased to 100
cd/m2. This effect is in conformance with the well~stablished
Ferry-Porter Law, which suggests that the highest frequency at
which flicker is perceived increases linearly with the logarithm of
the adapting luminance, or by approximately 10 Hz for each
tenfold increase in luminance. The data of Bauer and Cavonius
(1980) clearly support this result. Bauer and Cavonius recommend
1 See also the discussion in Chapter 7 of the relationship between
pupil size and accommodation in studies of fatigues
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72
Retinal Illuminance
(Trolands)
1
0.5
o
J
o
~ 0.1
o
0.05
0.01
0.005
- Waveforms
_ rUL
- nurL
_ J111J1~
4.3 43 430
/11
::j
1 1 1 1 1 1111 1 1 1 1 1 11-11
1 5 10 50 100
FREQUENCY (hertz)
FIGURE 4.5 Temporal contrast sensitivity function.
SOURCE: de Lange (1958~. Reprinted with permission
of the Optical Society of America.
a repetition rate of 100 Hz for VDTs with negative contrast. This
recommendation appears to be reasonable and probably indicates
the main reason that manufacturers have been reluctant to use
negative-contrast displays in the past: standard television
monitors cannot produce that repetition rate.
Effects on Visual Task Performance
The effect of display luminance on visual task performance has
been investigated in a few studies. Snyder and Taylor (1979)
demonstrated that increases in character luminance caused
significant increases in individual character legibility in several
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73
different viewing tasks. Unfortunately, in that particular
experiment, the background luminance level was held constant,
and therefore the character luminance was totally confounded
with the contrast of the displayed image. Supporting evidence,
however, for the effect of display luminance on performance is
offered by Bauer and Cavonius (1980), who found that a higher-
luminance negative~ontrast display yielded both greater
subjective preference and improved visual performance than a
lower-luminance negative-contrast display. Further research on
the subject of the effect of display luminance when separated
from the influence of contrast and contrast polarity is needed,
however, before this issue can be directly resolved.
Luminance Uniformity
There is very little research in the literature to provide informa-
tion on the minimum requirements for the uniformity of visual
displays. No studies are known to provide either thresholds of
detection or tolerance limits for large~rea nonuniformities. In
general, we simply do not know how much large~rea nonuniform-
ity is a reasonable design goal.
The case for small-area nonuniformity is similar. Unless one
applies basic sine-wave sensitivity data to a given form of small-
area nonuniformity distribution and attempts to predict the
detectability of nonuniformity, there is currently not even a
suggested means for evaluation.
Except for an initial study by Riley and Barbato (1978), there
little knowledge of the effects of line errors (on or off) or of
element errors (on or off) on display legibility and utility.
Research efforts to fill these data gaps are obviously needed.
Contrast and Contrast Polarity
As suggested in the preceding discussion, increases in contrast
have been shown to produce significant increases in visual task
performance. In addition to the study of Snyder and Taylor,
Shurtleff (1982) also demonstrated increases in legibility as a
result of increases in character/background contrast. Further,
negative-contrast displays have been found to yield greater
legibility than positive~ontrast displays (Bauer and Cavonius,
1980; Radl, 1980~. These studies should, however, be viewed
carefully, because changes in polarity were also combined with
changes in ambient illumination and absolute contrast magnitude.
Again, further research is indicated to achieve a complete under-
standing of the relationship between display image contrast and
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74
the performance of typical workers. In the experiments to date,
all the observers used have been young and have had healthy eyes.
Since VDT workers often include older workers and workers having
some visually limited capability, it is particularly critical that
research be conducted with stratified subject populations that
include those people representative of typical VDT workers.
No physiological effects are known to be pertinent to the
variables of contrast or contrast polarity. Further, the only
subjective preference data dealing with these variables has been
reported by Radl (1980)and by Bauer and Cavonius (1980), who
reported a significant preference for the negative-contrast (black
on white) display among the several combinations investigated.
Whether this preference would exist under other display and
illuminance conditions is unknown.
Raster Structure
Most VDTs produce characters known as in-raster characters. A
CRT creates these characters by drawing horizontal lines (scan
lines) on the screen. The electron beam that draws these scan
lines is turned on or off as required to produce line segments of
symbols and characters on the screen. The collection of scan lines
is called a raster, and the characters produced within the raster
.
are Raster characters. Figure 4.6 shows an example of
characters produced in this fashion.
Stroke characters are those that are produced by a continuous
line process so that they do not appear to be composed of a
collection of dots. The printing on this page is an example of
stroke characters. Note that the in-raster characters shown in the
right portion of Figure 4.6 appear continuous because of the close
spacing of the scan lines and proper adjustment of the scan line
width. In general, stroke-written characters are preferable to
characters having a visible dot or element structure. As the
spacing between dots or elements increases, the reading time and
reading difficulty increase. As Figure 4.7 indicates, reductions in
the space between individual dots reduce reading time, and
extrapolation of this function to the zero value on the abscissa
suggests an adjusted reading time of zero seconds; that is, zero
space between dots (i.e., a stroke-written character) causes no
elevation in reading time, which is otherwise the result of space
between the dots.
It must be recognized that most word processing and data
processing displays today use either dot-matrix or raster-written
characters, either of which can have visible spacing in the ver-
tical dimension and, in the case of dot-matrix characters, also in
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- ~
FIGURE 4.6 Characters produced on a VDT screen from a raste'
structure.
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100
Decreased
Unstressed Luminance
Condition A Condition B
Decreased
Lumi nance
& Increased
Reading Dist
Condition C
Background 1.2 0.12 0.12 0.97
(fL) Luminance
Reading Dist 18 t8 24 24
(inches)
Contrast 7.5 7.5 7.5 3.2
20
UJ
Cry
CC
UJ
Z
10
CC
o
cr:
111
5
o
10
Decreased
Co ntrast
& Increased
Reading Dist
Condition D
\
,Condition D
,,L,
If \~/ \ Condition C
~ Condition B
,<
\
·~
O ~
20 30 40 50 60 70 80
MEASURED PERCENTAGE OF ACTIVE AREA
FIGURE 4.23 Effect of percent active area on character
recognition. SOURCE: Stein (1980).
Font
The legibility of displayed alphanumeric information is greatly
dependent on the character style or font. Legibility also interacts
with the size of the matrix and the overall character size. As
illustrated in Figure 4.22, the Huddleston font is the most legible
of those studied for 5 x 7 characters, but the Huddleston and
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101
Lincoln/Mitre fonts are equally legible for either 7 x 9 or 9 x 11
matrix sizes. Since there is absolutely no standardization of fonts
across existing systems, care should be taken by designers and
users to select fonts that give optimum legibility rather than
unique character designs. Generalizations from existing literature
pertaining to stroke-written characters (e.g., printed text) appear
reasonable and should be followed until more directly related data
are generated.
Luminance Uniformity
Uniformity considerations are similar to those discussed previously
in this chapter for CRT displays.
Information Density
Research relating the minimum, maximum, and optimum densities
of information in the vertical and horizontal dimensions is
urgently needed. Currently, word processing and data processing
displays range from a few lines through a more typical 24 lines per
display height to a full page of approximately 60 lines. The
displays vary in physical size, and the characters also vary in size.
It is clear that full-page displays are desirable for formatting
purposes, but they are often very difficult to read because of the
resulting small character size. Similarly, it is obvious that large
character sizes on partial page displays produce legible characters
but that formatting is a difficult and often tiring task. There are
no useful guidelines from the literature to suggest optimum levels
of display information density, and we strongly recommend
research in this area.
Dot-Matrix Display Quality Measures
While image quality measures have been researched in some depth
for CRT displays, very little attention has been given to suitable
measures of image quality for flat-panel displays. Although it
may at first seem reasonable to assume that such measures should
be approximately the same, the very nature of the differences
between the two displays suggests that the metrics designed to
accommodate continuous information, as is the case with the
CRT, cannot often be used to describe information that is
presented discretely. This section summarizes briefly the only
research done to date that has attempted to summarize image
quality for dot-matrix displays.
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102
TABLE 4.3 Pool of Predictor Variables
Vertical Horizontal Description
VFREQ HFREQ Fundamental spatial frequency (cyc/deg)
VFLOG HFLOG Base 10 log of fundamental spatial frequency
VSQR HSQR Square of (fundamental spatial frequency minus
14.0)
VMOD HMOD Modulation of fundamental spatial frequency
VDIV HDIV Fundamental spatial frequency divided by
modulation
VLOG HLOG Base 10 log of VDIV and HDIV
VMTFA HMTFA Pseudo-modulation-transfer-function area
VMLOG HMLOG Base 10 log of VMTFA and HMTFA
MCROS HCROS Spatial frequency at which modulation curve
crosses the threshold curve
VRANG HRANG Crossover frequency minus fundamental
frequency
SOURCE: SnyderandMaddox(1978).
In a three-year research program, Snyder and Maddox (1978)
summarized the best possible prediction of image quality and
visual task performance from a variety of geometric and
photometric variables that were measured from flat-panel
displays. The pool of predictor variables is shown in Table 4.3.
These variables were all measured physically from a variety of
flat-panel displays from which human visual task performance
data were collected. The data pertained to two visual tasks, a
reading task and a visual search task for randomly appearing
alphanumerics. The predictor variables shown in Table 4.3 were
then entered into a linear stepwise multiple regression equation,
to obtain the best prediction equation for both the reading and the
visual search tasks. The resulting prediction equations are shown
in Table 4.4. From this table it can be seen that the prediction
equation predicts reading time to an accuracy of approximately 53
percent of the total variance among display types, and the
equation for search time predicts approximately 50 percent of the
variability among different displays. It would appear that these
predictability proportions can be improved with further research,
but it is also clear that it is necessary to make careful and
detailed measurements of displays to achieve this level of
predictability. Further research is clearly indicated to obtain a
greater understanding of the relationship between visual task
performance and the design of flat-panel displays.
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103
TABLE 4.4 Extended Predictive Equations
Task
Metric and Related Information
Reading Time
Search Time
Adjusted Reading Time (s) = 5.74 + 0.3111 (HFREQ)
+ 2.479(HMOD) + 4.365(HLOG)
- 14.973(HFLOG) + 1.112(VMLOG)
Correlation Coefficient R = .72
R2 = .525
Asymptotic R2 = .637
Search Time (s) = 7.27 + 0.027(HDIV) + 2.159(HLOG)
+ 5.916(VFLOG) - 0.339(VMTFA)
- 0.054(VRANG) + 5.487(VMLOG)
Correlation Coefficient R = .71
R2 = .500
Asymptotic R2 = .575
SOURCE: Snyder and Maddox (1978).
Advantages and Disadvantages of Flat-
Panel Displays Compared With CRTs
A flat-panel display is usually only 1 to 2 in. deep, while the CRT
used in most terminals is on the order of 12 to 18 in. deep. Thus,
for a given desk size, a flat-panel display can be located farther
from an operator than a CRT display and may therefore be helpful
in preventing problems with accommodation. The flat-panel
display is also usually lighter weight and can therefore be moved
more readily.
A flat-panel display has a fixed image location, which does not
vary with voltage irregularities, and it does not have deflection
circuit inadequacies and some of the other ills that plague CRT
displays. It has been suggested by some that the better image
stability of flat displays may help significantly reduce ocular
discomfort reported by users of CRT VDTs; however, there has
been no research directly addressing this suggestion. Greater
contrast can be obtained on some flat-panel displays in compari-
son with CRTs. This is often desirable in an environment that has
high ambient illumination.
The major disadvantage of a flat-panel display is its extremely
high cost relative to a CRT. At the present time, the few flat-
panel displays that would meet the requirements of current data
processing and word processing terminals cost in excess of
$3,000 prohibitive compared with the cost of typical CRT
displays. Thus, it may be some time before widespread use of
flat-panel displays is seen in the VDT environment.
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104
FILTERS FOR VDTs
The contrast-reducing effects of reflections can be partially
controlled by the use of various optical and physical techniques. If
these techniques are not used and if the ambient lighting
conditions cannot be properly controlled, it may be advisable to
use a filter over the screen. Many types of filters are available,
ranging from less than 35 to more than $100 and having an equal
range of effectiveness. The purpose of these filters is to improve
the legibility of the display by improving the contrast or reducing
glare: in most cases "glare" refers to specular reflections from
the front surface of the VDT. Both diffuse and specular reflec-
tions from VDT screens were discussed in the section "Reflection
Characteristics." This section describes several types of filters
that are currently available and discusses their effectiveness.
Kinds of Filters
Circular Polarizer with Antireflection Coating
A circular polarizer filter with antireflection coating can be used
to reduce both specular and diffuse reflections. It is the most
expensive filter available and probably one of the most effective.
The outside surface of this type of filter is coated with several
layers of optically transparent materials to form what is called an
antireflection coating. The effect of the coating is to signifi-
cantly reduce specular reflections from the surface of the filter.
The rest of the filter package consists of substrate material
(typically glass) sandwiched around the more delicate components,
a linear polarizer and a quarter-wave plate. The linear polarizer
and the quarter-wave plate together form what is commonly
known as a circular polarizer. The circular polarizer converts
unpolarized incident light to circularly polarized light. The light
is changed from right-handed circularly polarized light to left-
handed circularly polarized light (or vice versa) on reflection from
the VDT screen. Because of the optical physics of the circular
polarizer, the light is blocked from getting back through the filter
in much the same way that light is blocked by crossed linear
polarizers.
This type of filter reduces specular reflections in two ways: by
reducing specular reflections from the filter itself through the use
of the antireflection coating and by eliminating specular
reflections from the underlying VDT screen through use of the
circular polarizer. Diffuse reflections are reduced primarily by
the light attenuation effects of the polarizer material, which
allows only about 35 percent of the incident unpolarized light to
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105
pass through the filter to the phosphor surface of the VDT screen.
The light is diffusely scattered by the phosphor surface, thus
losing most of its polarization characteristics; and it is again
reduced to about 35 percent as it passes back through the filter
toward the user. This process results in an improvement of the
display contrast since the ambient incident light (illumination) is
attenuated twice by the filter (once as it arrives at the screen and
again as it diffusely reflects through the filter toward the
operator), while the VDT character luminance is attenuated only
once as it passes through the filter to the operator.
Neutral Density Filters
A neutral density filter is probably the simplest of the contrast
enhancement filters. It typically consists of a neutrally tinted
plastic that allows the passage of some percentage (usually 15-25
percent) of the light that falls on it. This filter is most effective
in reducing diffuse reflections. Light from ambient sources is
attenuated twice as it passes through the filter to the VDT
phosphor surface and is reflected from the phosphor surface
through the filter toward the operator. Since the light from the
MDT characters passes through the filter only once, the display
contrast is improved.
Specular reflections may not be reduced by this type of filter
unless the surface of the filter is treated with an antireflection
coating (as discussed above) or with a matte finish coating that
blurs the specular reflections.
A filter that is apparently not commonly available but that
would appear to be both effective and inexpensive is a neutral
density filter formed into a spherical concave shape. Because
such a shape is opposite in direction to the curvature of the VDT
screen, the edges of the filter would have to be located a short
distance from the screen. If the radius of curvature of the screen
were approximately equal to the operator's viewing distance, alla
the screen were tilted somewhat below the operator's eye level,
reflection sources would be limited to the operator's chest and
abdominal areas. And if those areas were kept somewhat dark, for
example by an operator's wearing dark clothing, specular reflec-
tions should not be a problem. Diffuse reflections would be
reduced as they are with any neutral density filter.
A filter based on the physical curvature of the filter material
is described in U.S. Patent 3,744,893 entitled "Viewing Device
with Filter Means for Optimizing Image Quality" issued to
Chandler (1973~. As described, the filter was intended for use
with a film viewing device but could be adapted to VDTs.
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106
Notch or Color Filters
Notch or color filters are designed to allow transmission of a high
percentage of incident light of some specified wavelengths
(typically in the green portion of the spectrum) and a high
absorption at other wavelengths. The principle of this type of
filter is essentially the same as that of a neutral density filter, but
in notch or color filters the bandpass (color) is tuned to the VDT
screen color. A green filter placed over a VDT with a green
phosphor will allow most of the display luminance to pass through
the filter to the operator, while ambient illumination, which is
usually broadband white, is largely absorbed by the filter (except
for the green portion). This process reduces the ambient light that
causes diffuse reflections on the VDT screen, thus improving
contrast.
As is the case with neutral density filters, control of specular
reflections with this type of filter depends on the surface
treatment of the filter.
Directional Filters
Directional filters use geometric or optical means to prevent
ambient light from reaching the VDT or to prevent reflections
from reaching the user. One type of directional filter is com-
posed of a thin sheet of material with tiny, opaque, imbedded slats
that are perpendicular to the surface of the sheet. The slats act
as a miniature Venetian blind, allowing light to travel only in
certain directions. When the slats are oriented toward the oper-
ator, light from the VDT can pass to the operator but light from
overhead cannot reach the VDT screen. This process reduces
contrast loss due to diffuse reflections. Specular reflections
would have to be reduced by surface treatment of the filter, as
described above.
Evaluation of Filters
General Comments
Some general characteristics of filters should be noted. First,
antireflection coatings tend to be somewhat delicate and will
typically degrade with time, use, and cleaning. Second, plastics
used in filters are softer than glass, and they also become
scratched and degrade with time, thus reducing the effectiveness
of the filter.
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107
TABLE 4.5 Effect of Several Filters on Contrast and Luminance of VDT Characters for
a Smooth-Finish VDT Screen
Dark Room Specular Reflectiona Diffuse Reflections
Filter Contrast Luminance Contrast Luminance Contrast Luminance
(% ~ (cd/ ~) (% ) (Cdl m2) (% ~ (cd/ m2)
None 98.8 115.0 26.1 330.0 66.4 178.0
1 97.6 28.7 17.4 115.0 65.9 45.8
2 98.1 36.3 24.5 116.0 67.1 56.4
3 96.9 21.9 16.6 92.7 69.2 32.8
4 98.3 41.3 21.1 139.0 70.9 58.1
5 98.2 36.9 28.9 99.2 81.6 50.6
6 99.2 41.7 34.9 95.8 81.3 58.1
7 99.0 34.2 11.8 195.0 80.6 47.9
a Illumination at screen, 266 lux; luminance of specular reflection source, 2,950 cd/ m2
b Illumination at screen, 413 lux; luminance of specular reflection source, none.
Third, matte-surface treatments are not very effective in
dealing with specular reflections in terms of their effect on
contrast, although they do reduce the sharpness of specular
reflections. Unfortunately, matte finishes reduce the sharpness of
the display characters as well, and this effect increases the
farther from the VDT surface the filter is located. Some loss in
character sharpness may be helpful, however, in reducing the dot
structure of characters (see data on filters 1, 2, 3, and 4 in Tables
4.5 and 4.6~.
Fourth, VDT screens are convex, curved surfaces and are
therefore susceptible to specular reflections that are visible to the
operator over a very wide range of angles (see Figure 4.24a). If a
flat or concave filter is placed over the screen, the angles over
which specular reflections may occur are drastically reduced and
therefore more easily controlled (see Figure 4.24b), a subtle but
signficant advantage for such filters.
Effectiveness of Filters
Because the effectiveness of a particular filter depends on many
variables and combinations of variables, it is not possible to fully
discuss the issue of effectiveness in this report. For a limited
comparison of the effectiveness of several filters and filter types,
we measured the effects of seven filters on two different types of
CRT screens:
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108
TABLE 4.6 Effect of Several Filters on Contrast and Luminance of DOT Characters for
a Matte-Finish VDT Screen
Specular Reflectiona Diffuse Reflections
Dark Room Plus Room Lights Plus Room Lights
Filter Contrast Lurn~nance Contrast Lurn~nance Contrast Luminance
(% ) (cd/ m2) (% ) (cd/ m2) (% ~ (cd/ m2)
None 99.5 130.0 35.2 248.0 78.9 145.0
1 98.0 33.5 17.5 110.0 71.0 38.3
2 98.4 43.1 24.0 107.0 77.6 48.7
3 97.4 25.6 16.1 94.7 78.7 28.7
4 98.5 46.2 23.4 128.0 81.7 51.0
5 98.4 43.1 30.7 90.3 85.5 43.8
6 98.6 46.9 36.5 88.9 87.0 49.2
7 98.2 37.3 11.3 185.0 83.1 40.7
~-
a Illum~nation at screen, 293 lux; lurn~nance of specular reflection source, 2,950 cd/ m2
b illurn~nation at screen, 428 lux; luminance of specular reflection source, none.
1. Amber filter with matte finish (curved)
2. Gray filter with matte finish (curved)
3. Green filter with matte finish (curved)
4. Neutral filter with matte finish (curved)
5. Circular polarizer with antireflection coating (flat)--
manufacturer A
6. Circular polarizer with antireflection coating (flat,~-
manufacturer B
7. Green filter with smooth finish (flat)
The filters were measured under three conditions: in total
darkness, in the presence of a specular source, and in the presence
of a diffuse reflection source. The specular reflection source was
a light box with a luminance of approximately 2,950 cd/m2
positioned approximately 1.5 m from the VDT screen and approxi-
mately 17° off axis (see Figure 4.25~. Measurements under the
specular reflection condition were taken with the room lights on,
thus this condition was not one of a pure specular reflection. The
diffuse reflection condition was achieved with a combination of
normal room lights and a slide projector located off to one side to
provide nonspecularly reflecting illumination (specular and diffuse
reflections on a typical VDT screen are shown in Figure 4.10~. The
illumination at the plane of the screen (which results in loss of
contrast due to diffuse reflection) was measured under each of the
three conditions. The measurements are shown in Tables 4.5 and
4~6.
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109
A
B
VDT ~-
Screen
< ~
"I
Ad_
//:
VDT I' /
Screen -I
N
Flat Filter
-
-
-
-
-
~ Observer
Observer
= Angle for which specular
reflections occur for
curved VDT screen
¢= Angle for which specular
reflections occur for
flat filter
NOTE: ~ < ~
FIGURE 4.24 Specular reflection angles for a curved VDT screen
(a) and for a flat VDT filter (b).
The contrast and the luminance of the VDT characters were
measured without a filter on two different types of VDT screens.
Table 4.5 shows the measurements made on a VDT screen with a
smooth surface; Table 4.6 shows the measurements on a screen
with a matte surface.
There are several items worthy of special note in the data of
Tables 4.5 and 4.6. Displays with both smooth and matte finishes
have extremely high contrast in a dark room; it is the ambient
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110
VDT
Screen_
l
/
Filter
't 17°
~ 17°
-
-
Photometer
-
`~ ~ Light Box
al
FIGURE 4.25 Top view of geometry used to test filter
effectiveness against specular reflections.
environmental lighting that causes a loss of contrast. All filters
reduce the luminance of the display characters. This means that
when a filter is used, the VAT must be operated at a higher beam
current to achieve the same character luminance as when no filter
is used. The increased beam current causes the phosphor to age
(become less efficient) more rapidly and reduces the lifetime of a
CRT.
For the smooth-finish screen (Table 4.5), the circular polarizer
filters improved contrast under the specular reflection condition;
the improvement, however, was only moderate. For the matte-
finish screen (Table 4.6), under the specular reflection condition,
none of the filters resulted in a significant improvement over the
no-filter condition. For both the smooth-finish and matte-finish
screens, several filters improved the contrast under the diffuse
reflection condition compared with the no-filter condition, but
again the improvement was only moderate.
Filters 1, 2, and 3 not only did not improve contrast for either
the smooth-finish or matte-finish screens, but resulted in poorer
contrast under several conditions. Since the phosphor used in both
VDTs was a P-4 white phosphor, these results indicate that color
filters might not be expected to improve contrast unless the filter
color is matched to that of the phosphor. Filter 7 (green, flat,
smooth finish), however, performed well under the diffuse reflec-
tion condition, but very poorly under the specular reflection
condition. In general, filters are more effective in reducing
diffuse reflections than in reducing specular reflections. This is
unfortunate because specular reflections cause the greater loss of
contrast and probably contribute more to problems encountered in
viewing VDTs.