autonomous characters and teams that will play the roles of the opposing force and civilians across all the mission sets: offense, defense, and wide-area support operations in the Dismounted Soldier Training System. Autonomous characters should be capable of perceiving objects and entities in the virtual environment, making plans and decisions, taking coordinated action with or against human teams, and providing feedback to the after-action reporting system. They should be capable of being used in game-based environments such as VBS2 and the CryEngine as well as in a Massively Multiplayer Online Game environment such as EDGE, which is currently being developed by the Army Research, Development and Engineering Command. They should also be capable of explaining their actions and decisions during after action review so that squad members can see how their actions affected the opposing force.



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