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Measuring Up: Prototypes for Mathematics Assessment (1993)
Mathematical Sciences Education Board (MSEB)

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. "The Hog Game." Measuring Up: Prototypes for Mathematics Assessment. Washington, DC: The National Academies Press, 1993.

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Measuring Up: Prototypes for Mathematics Assessment

Names __________________ and __________________ Date ___________

This is a game called HOG. You will need number cubes, a cup, and pencil and paper. The object of the game is to get as large a score as you can.

Here are the rules:

  1. Say how many number cubes you want to put in the cup.

  2. Roll that many number cubes from the cup.

  3. If none of the numbers you rolled is a 1, then your score is the sum of the numbers you rolled.

  4. If a 1 comes up on any of your number cubes, then your score is 0.

Here are some examples:

Example: Mary said that she wanted to put 3 number cubes in the cup. Here's what she got: Since she didn't get any 1's, her score is 5 + 2 + 4, or 11.

Example: Justina said that she wanted to put 7 number cubes in the cup. Here's what she got: Since she got a 1 (in fact, she got two of them), her score is 0.

Example: José said that he wanted to put 3 number cubes in the cup. The numbers he rolled were: 5, 6, and 1. His score was 0.

You and your partner should play the game for a while to see how it works. Then answer these questions:

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