1c. What are the essential engineering and/or design principles relevant to information technology?
2. How do you expect the essential concepts, applications, and engineering/design principles described in your answers to change over time (as information technology evolves)? How should the pedagogical process deal with such changes? How can/should individuals be taught to learn about how to use new and never-before-seen computational artifacts (e.g., new applications, services, hardware devices, software packages)?
3. How should concepts and skills be balanced in information technology literacy? How do/should concepts and skills complement each other in information technology literacy? How do they compete with each other? In other words, how and to what extent is there a trade-off in learning about concepts versus skills? (For purposes of this discussion, the committee regards a "skill" as facility with a specific computational tool or artifact such as a spreadsheet.)
4. How can individuals best learn the limitations of information technology? How can they learn to make informed personal/social/policy decisions about issues that involve information technology?