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4 Technology and Training
Pages 39-45

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From page 39...
... . Fortunately, recent advances in educational technology offer highly promising ways to meet this new kind of instructional need, but basic research and research-based 39
From page 40...
... FUTURE APPROACHES In future military training, one can envision learners sitting in front of computer screens at school, home, or a job site and having the opportunity to learn with the help of an on-screen agent who offers useful job-related practice tasks within realistic simulations. One can also envision military personnel being able to play serious games that promote learning.
From page 41...
... To complement hardware and software development efforts in creating new training technologies, basic research on how to use such training technologies to improve human learning is necessary. Currently, there is a small research base on the topic, but a serious investment of research support could significantly increase its pace and usefulness for the military in the near term.
From page 42...
... These are the kinds of basic questions that need to be addressed in building a science of learning with technology that can benefit the training needs of the military. Training programs should also be based on an understanding of how instructional methods affect learning.
From page 43...
... TECHNOLOGY TO MEET MILITARY NEEDS Basic research on technology and training can contribute to solving problems for each of the five major needs for the military identified in this report: leadership, training, personnel, social interactions, and organizational structure. It can improve instruction in leadership skills, including computer-based simulations to enable decision-making practice in simulated settings.
From page 44...
... TECHNOLOGY AND OTHER RECOMMENDED RESEARCH Knowledge about technology and training interacts with each of the other research topics identified in this report: intercultural competence, teams and complex environments, nonverbal communication, emotion, and neurophysiology. For example, the appropriate design of collaborative learning environments depends on research on intercultural competence training programs aimed at teaching intercultural skills, and it is similarly dependent on research on teams operating in complex environments (Salas and Priest, 2005)
From page 45...
... and can be particularly useful in understanding the role of stress in learning and performance.


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