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Modeling of Culturally Affected Human Behavior--Michael van Lent, Mark Core, Steve Solomon, Milton Rosenberg, Ryan McAlinden, and Paul Carpenter
Pages 105-112

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From page 105...
... . PsychSim draws on theory of mind from the social sciences and combines it with standard AI approaches, such as decision theory and partially observable Markov decision processes, to create a system of agents that can model and reason about each other.
From page 106...
... Current theories of culture propose that, in any given situation, an individual selects a dominant cultural identity trait, which plays a primary role in influencing his or her behavior (DiMaggio, 1997)
From page 107...
... In addition to direct authoring, encoding includes acquiring cultural knowledge from other sources, such as machine learning and data mining from databases compiled by sociologists and anthropologists. Using.  Exploring the representation and encoding aspects of cultural models requires considering how these models might be used to affect the appearance, reasoning, and behavior of AI agents.
From page 108...
... a situation-dependent degree based on how much the agent feels the current situation supports or challenges that norm. Many sociocultural norms represent "shared symbols" in that they reflect common attitudes toward specific objects, gestures, and concepts in the character's environment.
From page 109...
... Thus the elements of Iraqi culture are not structured as a swappable module in the system but are dispersed throughout the system in both explicit and implicit ways. As a result, moving the ELECT BiLAT application to a new culture will require re-authoring FIGURE 1  A screen shot from the ELECT BiLAT application, which can help students prepare for conducting meetings and negotiating in cross-cultural settings.
From page 110...
... We are currently working on a modified version of ELECT BiLAT that can support a meeting with either Farid, the Iraqi police officer, or Fritz, the German police officer, by modifying the weightings of the character's sociocultural norms and changing the character's appearance, animations, and voice model. This example shows how cultural information might influence the behavior of a single entity.
From page 111...
... . Following in the footsteps of these pioneers, computational social science has the potential to grow into a mature field of study that supports further research investigations and has important practical applications.


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